CBSE 2026 results are out, Mukul scored a perfect 100/100 in Computer ScienceSee all toppers →
ICSE · Class 12 · Computer Science · Syllabus

ICSE Class 12 Computer Science Syllabus, Units & Marks

What is the ICSE Class 12 Computer Science syllabus?

ICSE Class 12 Computer Science is organised into 13 units. The full unit list, the topics inside each one and the exam pattern are below, taken from the syllabus we teach to.

ICSE Class 12 Computer Science unit list

UnitTopic
Unit 1Unit 1: Boolean Algebra
Unit 2Unit 2: Computer Hardware
Unit 3Unit 3: Implementation (Algorithms to Programs)
Unit 4Unit 4: Objects and Classes
Unit 5Unit 5: Primitive Values, Wrapper Classes, Types and Casting
Unit 6Unit 6: Variables and Expressions
Unit 7Unit 7: Statements and Scope
Unit 8Unit 8: Functions (Methods)
Unit 9Unit 9: Arrays and Strings
Unit 10Unit 10: Recursion
Unit 11Unit 11: Inheritance, Interfaces and Polymorphism
Unit 12Unit 12: Data Structures
Unit 13Unit 13: Computational Complexity and Big O Notation
Total13 units

What each unit covers

Unit 1: Boolean Algebra

  • Propositional logic, well-formed formulae, truth tables and interpretation
  • Satisfiable, unsatisfiable and valid formulae
  • Binary-valued quantities; AND, OR, NOT operations and equivalence laws
  • Basic theorems: duality, idempotence, commutativity, associativity, distributivity
  • De Morgan's laws and applications
  • Canonical SOP and POS forms; minimization
  • Karnaugh maps for minimization of Boolean expressions (up to 4 variables)

Unit 2: Computer Hardware

  • Elementary logic gates: NOT, AND, OR, NAND, NOR, XOR, XNOR
  • Universal gates (NAND, NOR) and circuit applications
  • Half adder and full adder
  • Encoders, decoders and multiplexers using Boolean algebra

Unit 3: Implementation (Algorithms to Programs)

  • From algorithms to working Java programs
  • Programming environment (BlueJ, JDK)
  • Review of Class XI Java concepts

Unit 4: Objects and Classes

  • Objects as attributes (state) and behaviour (methods)
  • Object as an instance of a class
  • Constructors: default, parameterized and copy constructors
  • Static members and static methods
  • Encapsulation and access specifiers

Unit 5: Primitive Values, Wrapper Classes, Types and Casting

  • Primitive types: int, short, long, float, double, boolean, char
  • Wrapper classes and autoboxing/unboxing
  • User-defined types via classes
  • Type conversion, coercion and casting

Unit 6: Variables and Expressions

  • Variables as named values
  • Arithmetic, relational and logical expressions
  • Operators, associativity and precedence
  • Assignment operations

Unit 7: Statements and Scope

  • Conditional statements: if, if-else, switch, ternary operator
  • Loops: for, while, do-while; break and continue
  • Blocks, scope and variable visibility

Unit 8: Functions (Methods)

  • Methods as abstractions of operations; side effects
  • Formal vs actual parameters; pass-by-value vs object references
  • Static methods and the 'this' reference
  • Algorithmic problem solving with methods

Unit 9: Arrays and Strings

  • Single and multi-dimensional arrays; row-major/column-major addressing
  • String class methods and manipulation
  • Searching: linear and binary search
  • Sorting: bubble, selection, insertion sort
  • Exception handling (try, catch, throw)
  • Basic file I/O and the Scanner class; tokenisation

Unit 10: Recursion

  • Recursive definitions and base cases
  • Factorial, GCD, Fibonacci, binary search
  • Conversion of number representations
  • Recursive sorting techniques

Unit 11: Inheritance, Interfaces and Polymorphism

  • Single, multilevel, hierarchical and hybrid inheritance
  • Base and derived classes; super and protected access
  • Abstract classes and the Object class
  • Interfaces and multiple inheritance of type
  • Method overloading and overriding; dynamic (run-time) polymorphism

Unit 12: Data Structures

  • Stack, queue and dequeue implementations
  • Interfaces and multiple implementations
  • Infix to prefix and postfix conversion and evaluation
  • Single linked lists: insertion, deletion, traversal
  • Binary trees: root, nodes, leaves, height, depth, level, size, degree, siblings, subtree, completeness, balancing
  • Tree traversals: pre-order, in-order, post-order (conceptual)

Unit 13: Computational Complexity and Big O Notation

  • Input size and estimating computational complexity
  • Dominant term and order of growth
  • Best, average and worst case analysis
  • Big O notation and analysing algorithm complexity

Exam pattern

Total 100 marks. Paper 1 (Theory) 70 marks, 3 hours: Part I (20 marks) compulsory short-answer questions covering the whole syllabus; Part II (50 marks) with Section A and Section B (10 marks each) and Section C (5 marks), candidates answering set numbers of questions. Paper 2 (Practical) 30 marks, 3 hours: candidates write a working Java program for one of three given problems, evaluated by a visiting examiner.

Practical and project work

Paper 2 is a 3-hour, 30-mark practical conducted in BlueJ/JDK where students design, code and test a Java program for one of three problems (assessed on planning, coding, output and viva). Programs are documented in a practical file/lab record maintained through the year, reflecting algorithm design, data structures and OOP work.

Reviewed by Kajal Ma'am (MCA), teaching CBSE Computer Science & Informatics Practices since 2006. Weightage per the official CBSE 2026-27 curriculum.

{ }

Frequently asked questions

How many units are there in ICSE Class 12 Computer Science?+
ICSE Class 12 Computer Science is organised into 13 units.
What is the exam pattern for ICSE Class 12 Computer Science?+
Total 100 marks. Paper 1 (Theory) 70 marks, 3 hours: Part I (20 marks) compulsory short-answer questions covering the whole syllabus; Part II (50 marks) with Section A and Section B (10 marks each) and Section C (5 marks), candidates answering set numbers of questions. Paper 2 (P
Is there a practical exam in ICSE Class 12 Computer Science?+
Paper 2 is a 3-hour, 30-mark practical conducted in BlueJ/JDK where students design, code and test a Java program for one of three problems (assessed on planning, coding, output and viva). Programs are documented in a practical file/lab record maintained through the year, reflect

Want a plan that actually fits your board dates?

Ask Kajal Ma'am directly, 20+ years teaching computer science. Free demo class first, no payment.

Talk to Kajal Ma'am on WhatsApp

Or see the Class 12 Computer Science course →

Studying outside India?

We coach CBSE, IGCSE & international students across the globe, one-to-one, in your local time zone.

Visit International →